Motion CApture
During my time in college, I did an independent study on motion capture, augmented reality, and virtual reality, this page features all of the content from that experience. I continue to study motion capture, augmented reality and virtual reality to maintain my skills in it.
For my independent study, I had to configure and understand the motion capture software developed by Ipi Soft. The goal was to import motion capture animations into Valve's Source Filmmaker program.
To assist future users I created a document discussing all the content I had researched as well as a guide to set up the software and hardware. If you would like a pdf of this document you may email me.

One of the free alternatives to Ipi Soft's software is Rokoko's motion capture software. I use this software to import the animations into Blender, to make projects.

Regarding AR/VR content that I studied, I have put some time into software like Hololink and Unreal Engine's VR workspace.
The experience I gained from this independent study further push me to study AR, VR, and motion capture.
If you want to see more of my projects click either of these buttons below!
Contact info and more
©All rights reserved to Xavier Marquez